Conway's Game of Life is a cellular automaton that evolves over discrete time steps. It features a grid of cells, each alive or dead, based on specific rules. Cells live, die, or reproduce, creating dynamic patterns. This zero-player game showcases emergent complexity and is a classic example of artificial life simulation.

Conway's Game of Life operates on the following rules:

1: Underpopulation: A live cell with fewer
than two live neighbors dies.
2: Survival: A live cell with two or three
live neighbors survives.
3: Overpopulation: A live cell with more
than three live neighbors dies.
4: Reproduction: A dead cell with exactly
three live neighbors becomes alive.

For more information about Conway's Game of Life, visit:
http://en.wikipedia.org/wiki/Conway's_Game_of_Life

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